(The files you export will get dumped into a folder named for what type of file it is. Select the sprite (or hold SHIFT and select multiple sprites that you want), click on "Export", tell it to export "Selected assets" (or whichever one you prefer), and choose the file you want to export them in. Like, some of Mugman's sprites have "mm" in the file name.Ħ. It varies on what you're looking for. In Cuphead, some things are named kind of differently than others. (I highly recommend that you sort the sprites by name "0-Z")ĥ. Click on "Filter Type", then click on "Sprite". You'll get everything if you open the folder.)Ĥ. (I recommend opening the "folder" than one file. First up, you'll need to download AssetStudio.Ģ. This tutorial shows you how to rip them easier than what the other tutorial shows you how to rip them.ġ. ( Which I linked here)īut it's kind a difficult way, because you export them from a "Texture2D" file (which is easy), but then you have to organize them (which is an extreme pain in the butt to do, and why the Cuphead Section on tSR lacks a lot sprites from it) The tutorial I seen for ripping sprites from Cuphead uses Unity Assets Bundle Extractor. AAAAAANNNNNDDD I'm back with another tutorial folks!
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